Whispering Forest
Ancient trees that remember what the world was.
The second moon is gone. The sky has not forgotten. Cracks run through the world — through time, through memory, through you. Whatever broke the night is still out there. And it knows you're awake.
Thousands of years ago, the world lived beneath two moons.
The second moon, Lunaris, was not merely a celestial body—it was the heart of reality itself. It maintained the balance between life, magic, and time.
When an ancient cult known as the Eclipse Order attempted to seize its power, the moon shattered.
A massive fracture tore across the night sky. Reality itself broke apart.
The people gave this catastrophe a single name: Moonrift.
Now, centuries later, you awaken with no memories, carrying only a mysterious pendant bearing the same symbol as the fractured moon.
The fate of the world rests on discovering why the moon broke—and whether it should ever be restored.
Ancient trees that remember what the world was.
Where prayers froze mid-utterance.
Light refracts through shards of broken time.
Wind carries the dust of forgotten kingdoms.
Ruins that outlived their own history.
The last sanctuary of Lunaris worshippers.
Where reality thins to nothing.
Hand-crafted environments in a painterly 2D world.
Interconnected realms with secrets behind every fracture.
Confront beings born from the rift itself.
Uncover the truth behind the Eclipse Order.
Hidden paths, lore fragments, and lost artifacts.
Gain powers drawn from the fractured moon.
Your choices determine the fate of Lunaris.
An original score composed for moonlit solitude.
Awakened with no memory, bearing a pendant etched with the fractured moon.
The first creature born when reality tore open.
Ancient beings who once protected Lunaris.
Those who sought to claim the moon's power—and broke it.
Remnants of a world that no longer exists.
Two moons hung in balance. Lunaris held reality together.
A cult sought to seize Lunaris for themselves.
The ritual failed. Lunaris cracked across the sky.
Dimensional tears opened. The world fractured forever.
From the deepest rift, the first Hollow was born.
You awaken. The pendant glows. The truth awaits.
Core movement, combat system, and the first biome — Whispering Forest — fully playable.
Two additional biomes, the ability upgrade system, and deeper lore integration.
Full first half of the game with all main biomes, the Eclipse Order questline, and Steam launch.
Complete game with all endings, New Game+, and console ports.
Follow the journey and get notified on release.
Wishlist on SteamWe pushed the limits of our parallax system to create the deepest, most unsettling biome in the game. Here's a breakdown of the layering technique and how we achieved the sense of infinite depth.
Read MoreAfter months of playtesting, we overhauled the parry window and added a new riposte mechanic that rewards precise timing.
Read MoreThe score blends orchestral strings with ambient synthesis. We share the creative process behind the main theme and how silence itself became an instrument.
Read MoreEvery cult needs a convincing ideology. We dive into the worldbuilding decisions that shaped the Eclipse Order's motivations — and why they believed they were right.
Read More"I sat down to play for twenty minutes and looked up three hours later. The world design is unlike anything I've played in years — every room feels like it has a history you're only half allowed to know."
"The combat clicked for me on the third boss. That moment when you finally read the pattern and land the parry — genuinely satisfying. Reminded me of my first few hours in Hollow Knight."
"Put this on while wearing headphones late at night. Bad idea. The soundtrack does something to you — I kept expecting something to follow me home."
"Genuinely surprised by the lore depth for a demo. I've read every fragment twice trying to piece together what actually happened to Lunaris. Still not sure. That's a compliment."
"The Frozen Cathedral section stopped me cold. I just stood there for a minute looking at it. Whoever designed this has a real eye for what makes a space feel haunted."
"I'm not usually a Metroidvania person but a friend pushed me to try the demo. Finished it twice. Wishlist added. Now I'm just waiting."
Collected from closed beta participants. Add to your Wishlist →
Moonrift is currently in development. Download the demo to experience the fractured realm early.
Moonrift will launch on PC via Steam, with console versions planned for a later date.
Yes. Moonrift features interconnected 2D environments, ability-gated exploration, and challenging boss encounters in the tradition of classic Metroidvanias.
Moonrift is being crafted by a small independent studio dedicated to atmospheric, story-driven adventures.
Requirements are based on the demo build and may change for the full release. View on Steam →
Download the demo and begin your journey through the shattered realms. Wishlist on Steam to be notified at launch.